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Course Outline
Advanced Tables
- Tables for queues and stacks
- Tables representing graphs
- Matrices implemented as tables
- Linked lists implemented as tables
- String buffers
Metatables Illustrated with Examples
- Proxies
- Readonly constructs
- Memoization
- Dynamic programming using memoization
- The Fibonacci sequence example
Environments
- The relationship between global variables and environments
- Free variables
- The _ENV and _G tables
Further Insights into Modules
- Various approaches to creating modules
- Modules that modify behavior
- Module initialization and argument handling
- Leveraging environments for secure module implementation
Advanced Iterators and Co-routines
- Producer, consumer, and filter patterns
- Wrapping co-routines to create iterators
- Stateless iterators for linked lists
Contributing to the Ecosystem
- Uploading packages to MoonRocks
Functional Programming in Lua
- The map function
- The reduce / fold function
Object-Oriented Programming
- Various OOP methodologies
- Diverse approaches to inheritance
- Practical examples
Exploring the Lua Standard Libraries
Requirements
Basic familiarity with the Lua programming language
14 Hours