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Course Outline
Fundamentals of Augmented Reality
- Comprehending AR: key concepts, historical context, and real-world applications
- The mechanics of AR: sensors, camera inputs, and the basics of computer vision
- An overview of ARCore capabilities and compatible devices
Setting Up the Development Environment
- Configuring the ARCore SDK for use with Android Studio and Unity
- Installing necessary libraries, build tools, and dependencies
- Adjusting project settings and preparing for device debugging
ARCore Components and APIs
- Gaining insight into motion tracking and environmental awareness
- Leveraging plane detection, light estimation, and the depth API
- Implementing Cloud Anchors to facilitate shared experiences
- Managing 3D models, textures, and materials within AR environments
Hands-On Project Development
- Designing and building an AR-based commercial simulation application
- Creating interactive interfaces and product visualization features
- Implementing basic user interactions such as touch, rotation, and scaling
Integration and Deployment Strategies
- Testing AR applications on compatible Android devices
- Exporting, packaging, and distributing apps via the Play Store or internal channels
- Best practices for performance optimization, UX design, and data management
- Preparing documentation and project assets for final presentation
Final Project
- Designing and developing an AR prototype for commercial education
- Demonstrating and evaluating the technical functionality of the project
- Assessing pedagogical value and discussing practical applications
Summary and Future Directions
Requirements
- Foundational knowledge of Android development or the Unity interface
- Familiarity with 3D graphics concepts and mobile application development
- Interest in educational technology and interactive digital media
Target Audience
- Faculty members and instructors within technology and innovation programs
- Developers and content creators with an interest in AR applications
- Educators seeking to integrate immersive tools into academic and commercial settings
21 Hours