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Duration 28 hours
Course Outline
Challenges and problems of concurrency
- Hardware limitations of platforms - hardware threads, pipelines, cache coherence
- Fundamental concepts related to multithreaded programming (correctness of multithreaded programs, liveness, starvation, deadlock, race conditions, atomicity, memory models, Flynn's taxonomy)
- Available C++ mechanisms for implementing multithreading and multiprocessing
- Standard library implementation - elements from C++14 to the present day (C++2a)
- Implementation available in Boost - differences compared to the standard library
Processes and threads
- Multiprocess vs multithreaded applications
- Operating system and threads (short overview of available implementations)
- Mechanisms for process and thread synchronization
- Structural implementation of synchronization
- Specifics of multithreading implementation in an object-oriented approach (role of the RAII pattern)
Memory model in C++
- Objects and memory locations
- Operation scheduling and enforcement
- Relations: synchronization, before, ordering of operations for atomic actions, release sequences
- Memory barriers
- Atomic operations
Thread management in C++14 and newer standards
- std::thread class and thread execution
- Thread identification
- Attaching and detaching threads
- Threads and standard containers
- Exception handling in C++14 threads
Mutual exclusion and critical sections
- Basic rules of mutual exclusion
- Concepts (types) of available locking objects
- Quick introduction to time handling in C++14 (chrono library)
- std::mutex, std::timed_mutex, std::shared_mutex classes and derived classes
- RAII pattern in lock handling (std::lock_guard, std::unique_lock)
- Dependent and deferred locks (std::lock)
- Ownership and co-ownership of locks and threads
- Readers-writers problem
- One-time initialization
- Thread-local (private) memory (std::thread_local)
Locks and thread synchronization
- Semaphore operations
- Recursive locks
- Locks with defined locking level
- Decision variables and cooperation with locks
- Implementation of active and passive barriers (Idle Waits, Busy Waits)
- Thread resumption
- Communication between threads (Actor and CSP models)
Asynchronous tasks
- Asynchronous events and their handling
- Futures
- Promises
- Packaged tasks
Atomic types
- Standard atomic types
- Universal atomic flag (std::atomic_flag)
- Template class 'std::atomic<T>' and its specializations
- Utility functions (free) of std::atomic types
Specifics of designing multithreaded APIs
- Designing structures using locks - coarse and fine-grained locks
- Efficiency of concurrent code - estimation and measurement techniques
- Data partitioning
- Scalability of solutions
- Error and exceptional situation handling in application architecture
Testing and debugging multithreaded applications
- Code reviews for multithreaded operations
- Specifics of testing multithreaded applications
- Unit tests
- Increasing the probability of failure scenarios for testing
- Formal methods for testing multithreaded applications
- Multithreaded application architecture patterns and testing and debugging (overview)
Advanced thread management
- Dependent threads (Saga pattern)
- Avoiding data access competition
- Controlled thread stop and interruption
- Interrupting blocking calls
- Handling interruption
- Task stealing
- Interrupting tasks during application shutdown
Multithreading design patterns
- Types and purpose of multithreading patterns
- Scope of pattern application
- Thread Pool
- Active Object pattern
- Thread Safe Queue
- Producer-Consumer pattern
- Monitor pattern
- Multithreading safety of GoF patterns
Requirements
- Ability to use software building tools in C++ in a GNU/Linux and/or MS Windows environment
- Knowledge of C++ programming issues (procedural and object-oriented paradigms) at an advanced and intermediate level
- Knowledge of generic code creation issues (templates)
Testimonials (1)
Practical examples