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Course Outline

Introduction

  • ANSI Standards
  • C Language Fundamentals
  • Datatypes and Constants
  • Simple and Formatted I/O Operations
  • Memory Management
  • Operators and Expressions
  • Control Flow Mechanisms
  • Loop Structures

Functions

  • The Role of Functions
  • Pass by Value vs. Pass by Reference
  • Returning Values from Functions
  • Recursive Functions
  • Callback Functions
  • Stack Implications
  • Library vs. User-Defined Functions
  • Handling Variable Number of Arguments

Arrays

  • Defining, Initializing, and Utilizing Arrays
  • Multi-Dimensional Arrays
  • Character Arrays and Strings
  • Relationship Between Arrays and Pointers
  • Passing Arrays to Functions
  • String Manipulation with and Without Library Functions

Storage Classes

  • Scope and Lifetime
  • Automatic, Static, External, and Register
  • Memory (CPU / RAM)

Structures and Unions

  • Purpose of Structures
  • Declaration and Initialization
  • Object-Like Access
  • Nested Structures
  • Arrays of Structures
  • Passing Structures via Functions
  • Memory Allocation and Padding
  • Structure Comparison
  • Bitwise Operations on Structures
  • Typedef for Portability
  • Unions
  • Overlapping Members

Enumerated Data Types

  • Enum, Indexing, and Enum vs. #define

Bitwise Operations

  • AND (&), OR (|), XOR (^)
  • Bitwise Complement (~)
  • Left-Shift ( << ) and Right-Shift ( >> )
  • Masking, Setting, Clearing, and Testing Bits

Pointers

  • Purpose of Pointers
  • Defining Pointers
  • The & and * Operators
  • Pointer Assignment
  • Pointer Arithmetic
  • Multiple Indirection
  • Advanced Pointer Types
  • Generic and Null Pointers
  • Function Pointers
  • Pointers to Arrays and Strings
  • Array of Pointers
  • Pointers to Structures and Unions
  • Pointers to Dynamic Memory
  • Far, Near, and Huge Pointers
  • Pointer Type Casting

Dynamic Memory Allocation

  • Malloc(), Calloc(), Realloc(), Free()
  • Farmalloc(), Farcalloc()

File Handling Concepts

  • Concept of the FILE Data Type
  • Inode and FILE Structure
  • File Pointers
  • Character Handling Routines
  • Formatted Data Routines
  • Raw Data Routines
  • Random Access to Files

Command Line Arguments

  • Argc and argv
  • Variable Inputs to Main

Practical Compiler Usage

  • Preprocessor Directives
  • Compiler, Assembler, and Linker
  • Conditional Compilation
  • Multi-File Compilation
  • Code Optimization Techniques
  • Volatile and #pragma

Data Structures

  • Linear and Non-Linear Structures
  • Homogeneous and Non-Homogeneous Structures
  • Static and Dynamic Structures
  • Single, Double, and Circular Linked Lists
  • Stacks and Queues
  • Binary Trees

Sorting and Searching Techniques

  • Insertion, Selection, Bubble, Merge, Quick, and Heap Sorts

Concepts and Real-Time Exposure

  • Development Tools and Environment
  • Make Utility
  • Industry Coding Standards
  • Object/Executable File Formats
  • Debuggers
 21 Hours

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