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Course Outline

Introduction

Configuring Your Development Environment

C# Fundamentals for Game Development

JavaScript Fundamentals for Game Development

Navigating the Interface

Handling Objects

Importing and Exporting Assets

Setting the Scene

Applying Physics to Game Objects

Combining Assets to Build Complex Entities

Filling the Scene with Content

Implementing Behaviors

Writing Boo, JavaScript, and C# Scripts

Frustum Culling

Adding Animation

Managing Lighting

Rendering and Building the Game

Optimizing Your Game

Preparing Your Game for Distribution

Summary and Conclusion

Requirements

  • A strong interest in learning game development.
  • Programming experience is beneficial but not mandatory.

Target Audience

  • Novice game developers
 28 Hours

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