Thank you for sending your enquiry! One of our team members will contact you shortly.
Thank you for sending your booking! One of our team members will contact you shortly.
Course Outline
Introduction to SimLab Composer Ultimate
- Overview of the interface and workspace
- Project setup and navigation techniques
- Fundamentals of organizing 3D scenes
Modeling and Scene Assembly
- Creating and importing 3D models
- Handling geometry and hierarchical structures
- Constructing complex scenes
Texturing and Materials
- Applying and modifying materials
- Working with textures and surface attributes
- Basics of lighting and achieving visual realism
Exporting VR Projects from SimLab Composer
- Preparing models for VR export
- Optimizing performance for real-time rendering
- Exporting VR projects directly from SimLab
Introduction to Meta Quest 3
- Unboxing and initial configuration
- Configuring accounts and system settings
- Navigating the environment, interacting with objects, and accessing key functionalities
Integrating SimLab Composer with Meta Quest 3
- Establishing a workflow for VR deployment
- Transferring SimLab VR projects to Meta Quest 3
- Testing and refining immersive experiences
Practical VR Applications
- Hands-on session utilizing Meta Quest 3 with SimLab projects
- Exploring interactive collaboration and presentation scenarios
- Troubleshooting common issues
Summary and Next Steps
Requirements
- A foundational understanding of 3D design principles
- Previous experience with general computer graphics software
- Familiarity with VR concepts is advantageous but not mandatory
Target Audience
- 3D designers
- Professionals in training and visualization
- IT personnel supporting VR initiatives
21 Hours
Testimonials (1)
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like