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Course Outline

Introduction to SimLab Composer Ultimate

  • Overview of the interface and workspace
  • Project setup and navigation techniques
  • Fundamentals of organizing 3D scenes

Modeling and Scene Assembly

  • Creating and importing 3D models
  • Handling geometry and hierarchical structures
  • Constructing complex scenes

Texturing and Materials

  • Applying and modifying materials
  • Working with textures and surface attributes
  • Basics of lighting and achieving visual realism

Exporting VR Projects from SimLab Composer

  • Preparing models for VR export
  • Optimizing performance for real-time rendering
  • Exporting VR projects directly from SimLab

Introduction to Meta Quest 3

  • Unboxing and initial configuration
  • Configuring accounts and system settings
  • Navigating the environment, interacting with objects, and accessing key functionalities

Integrating SimLab Composer with Meta Quest 3

  • Establishing a workflow for VR deployment
  • Transferring SimLab VR projects to Meta Quest 3
  • Testing and refining immersive experiences

Practical VR Applications

  • Hands-on session utilizing Meta Quest 3 with SimLab projects
  • Exploring interactive collaboration and presentation scenarios
  • Troubleshooting common issues

Summary and Next Steps

Requirements

  • A foundational understanding of 3D design principles
  • Previous experience with general computer graphics software
  • Familiarity with VR concepts is advantageous but not mandatory

Target Audience

  • 3D designers
  • Professionals in training and visualization
  • IT personnel supporting VR initiatives
 21 Hours

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