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Course Outline

Introduction

  • Flutter versus other cross-platform frameworks

Installing Flutter

Overview of Flutter Features and Architecture

Choosing an IDE

Using the Dart Programming Language

Creating an Application

Using Templates and Scaffolding

Working with Widgets (Stateless vs Stateful)

Creating the User Interface

Reloading the App while Maintaining State (Hot Reloading)

Customizing the App with Layouts, Painting, and Animation

Adding Packages and Plugins

Accessing the Native Platform's APIs

Testing the App

Troubleshooting

Summary and Conclusion

Requirements

  • Experience with object-oriented programming.
  • Access to an iOS or Android mobile device.

Target Audience

  • Developers.
  • UX prototypers aiming to create app prototypes.
 14 Hours

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Price per participant

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